The news shows us daily the effects of our environmentally damaging way of life on our planet. And nevertheless, we tend to do what we have always done. If change should be successful, old habits have to be broken. Complex information on sustainability issues must be made comprehensible and regressive habits must be effectively replaced by new, more sustainable ones. Desired goal of the GoBeco Project is to raise awareness and increase knowledge to change behavior, individual preferences, consumption habits and lifestyles of adult educators and learners in relation to ecology and climate protection.
GoBeEco is a 30-month project co-funded by the Erasmus+ programme of the European Union. We are an interdisciplinary team with complementary skills, expertise and competences in pro-ecological education and development of innovative educational tools. Together we have developed gamified educational content on sustainable development and a guide to digitized education in adult education. You can review them under the Results tab.
„The Gamification and the Handbook are designed to be offered as OER for unrestricted use by third parties.
„The GoBeEco Gamification (https://game.gobeeco.eu/) is freely and openly available for anyone interested to use and reuse privately, for teaching or other settings. Access to the web application is free after registering for the system and verifying oneself”
„The GoBeEco Handbook is is openly accessible on the project website. The user can freely decide whether to work with the classic pdfs or with the interactive flipbooks. It is accessible under the Creative Commons Attribution- ShareAlike International (CC BY-SA) license, which allows free use, distribution, modification, and adaptation of materials by others. The licenses require a reference to the creator, which is defined as „GoBeEco Strategic Partnership under the Erasmus+ program.”