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Change the behaviours of adult learners & educators regarding ecology through the change of individual preferences, consumption habits & lifestyles. Our project aims to:

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Develop educators' digital competencies in education so they are able to inspire learners to create behavioural changes in ecological habits & to educate them on the best possible ways to do so Our project aims to:

Welcome to GoBeEco website!

Provide educators with methodology to enable them to develop digital-resources-based curricula on the basis of using gamification for green skills & pro-eco attitudes

Welcome to GoBeEco website!

Our project aims to:


Gamification of eco-friendly habits in adult education

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